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MOD FSR 3 FRAME GENERATION LISTA DE JUEGOS LUCKFZ

Saludos, les dejo acá la lista de juego donde funciona el mod de FSR 3 Frame Generation de LuckFZ, y además de eso las condiciones y que versión de mod usa para que funcione perfectamente bien.

  1. Alan Wake 2 | FSR Version: N/A | Select: DLSS | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: You can reduce character ghosting by disabling lens distortion in the config – Go into AppData/Local/Remedy/AlanWake2/renderer.ini and change m_bLensDistortion from true to false.
  2. Cyberpunk 2077 | FSR Version: N/A | Select: DLSS | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: Place the files in bin/x64. If you have CET installed, only extract the .asi into bin/x64/plugins/ and lfz.sl.dlss.dll in bin/x64.
  3. Spider-Man Remastered | FSR Version: 2.1 | Select: FSR | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: GPU spoofing currently breaks these games, so you should enable DLSS Frame Generation only on NVIDIA cards. See the Nixxes section in the installation guide.
  4. Spider-Man Miles Morales | FSR Version: 2.1 | Select: FSR | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: GPU spoofing currently breaks these games, so you should enable DLSS Frame Generation only on NVIDIA cards. See the Nixxes section in the installation guide
  5. Ratchet & Clank: Rift Apart | FSR Version: SDK | Select: FSR | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: GPU spoofing currently breaks these games, so you should enable DLSS Frame Generation only on NVIDIA cards. See the Nixxes section in the installation guide This game does not provide a correct HUDless resource even with DLSS-FG turned on, which is why the UI will be readable but still exhibit some amount of ghosting.
  6. Lords of The Fallen | FSR Version: 2.2 | Select: FSR, DLSS | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: Yes Notes: Unreal Engine game. Requires a patched executable (Epic Games, Steam) to be able to use regular FSR. Use -DLSSFG as a command line parameter to enable DLSS-FG as an option.
  7. Satisfactory | FSR Version: 2.2 | Select: FSR | DLSS Frame Generation: N/A | Requires (fake) NVIDIA GPU: No Notes: Unreal Engine game.
  8. The Last of Us | FSR Version: 2.1 | Select: FSR | DLSS Frame Generation: Disabled | Requires (fake) NVIDIA GPU: No
  9. Hogwarts Legacy | FSR Version: 2.2 | Select: FSR | DLSS Frame Generation: Disabled | Requires (fake) NVIDIA GPU: Yes Notes: Unreal Engine game. This game provides DLSS-FG resources without it actually being enabled, so you can either use DLSS or FSR ingame. The UI resource includes the entire game frame, so it cannot be used for improving image quality – however there should still be no ghosting as the hudless resource is provided correctly. (Might be incorrect) From checking it seems that FSR provides an invalid depth buffer to the game, which is why DLSS is recommended. Apparently DLSS just disables FG alltogether. You can experiment to see if it works for you, or if FSR is better.
  10. Dead Space | FSR Version: 2.1 | Select: FSR | DLSS Frame Generation: N/A | Requires (fake) NVIDIA GPU: No Notes: Some people have issues getting it to work on the EA Play / Gamepass version of the game. Disable both the EA Overlay and any other third-party overlays (RTSS), as those might interfere with the mod loading.
  11. Ready or Not | FSR Version: 2.1 | Select: FSR | DLSS Frame Generation: N/A | Require (fake) NVIDIA GPU: No
  12. The Invincibles | FSR Version: 2.2 | Select: FSR | DLSS Frame Generation: N/A | Requires (fake) NVIDIA GPU: No
  13. A Plague Tale: Requiem | FSR Version: N/A | Select: DLSS | DLSS Frame Generation: Disabled | Requires (fake) NVIDIA GPU: Yes Notes: Delete lfz.sl.dlss.dll if using versions prior to 0.7.3
  14. Deliver Us Mars | FSR Version: 2.1 | Select: FSR | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: Yes
  15. Dying Light 2 | FSR Version: 2.0 | Select: FSR | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: Old sl.interposer, so Streamline features (DLSS/DLSS-FG) will not be active. Implemented in 0.74
  16. The Witcher 3 | FSR Version: N/A | Select: DLSS | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: No Notes: For AMD users, having DLSS enabled on startup or enabling it when not ingame might crash the game.
  17. Star Wars: Jedi Survivor | FSR Version: 2.2 | Select: FSR | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: Yes/true Notes: Unreal Engine game. Also requires nvngx.dll next to the executable on non-NVIDIA GPUs You can also use DLSS starting from v0.8. Cutscenes will not run with FG enabled due to their weird rendering.
  18. Red Dead Redemption 2 | FSR Version: 2.2/RDR2 | Select: FSR2 | DLSS Frame Generation: N/A | Requires (fake) NVIDIA GPU: No/false Notes: Only supported starting from version 0.9. Requires specific «RDR2» version of the mod, available from the website. Do not use/extract the included winmm.dll/ini but rather install the RDR2-specific ASI loader. Its included in the RDR2 ScriptHook
  19. Starfield | FSR Version: 2.2 | Select: FSR2 | DLSS Frame Generation: Enabled | Requires (fake) NVIDIA GPU: Yes/true Notes: Only supported starting from version 0.9.

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